Reading the Codeproject daily newsletter I found out about a cool C++ article on Codeproject about
Image Manipulation using modern C++ features for abstractions that theoretically could be optimized away by the compiler - aka zero cost abstraction..
Anyway I noticed the VC10 code was significantly slower than the g++ code.
So in a comment, I
asked about using the /Ox compiler flag (I don't have access to VC10, the last thing I bought was VC7.1)...
... And charts have to be redrawn now, I guess..
(Yeah, I know /O2 still is the preferred choice for most projects...)
Anyway,
C++ 4TW
PS: Do you Remember
Spaceballs?.